class Window_Base < Window
alias wor_changeskin_winbase_ini initialize
alias wor_changeskin_winbase_upd update
# Change Window Skin when first call Window
def initialize(x, y, width, height)
wor_changeskin_winbase_ini(x, y, width, height)
self.windowskin = Cache.system($game_system.skin)
@winskin = $game_system.skin
end
# Change Window Skin if $game_system.skin is not same as its skin
def update
wor_changeskin_winbase_upd
if @winskin != $game_system.skin
self.windowskin = Cache.system($game_system.skin)
@winskin = $game_system.skin
end
end
end
class Game_System
attr_accessor :skin
alias wor_changeskin_gamesys_ini initialize
# Add variable $game_system.skin to store/change windowskin file name
def initialize
wor_changeskin_gamesys_ini
@skin = 'window1'
end
end
OBS: @skin = 'window1' entre o parêntese coloque o nome da windowskin importada.
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